We're part of the Library's mission to provide equitable access to learning to everyone, and we're proud that librarian superpowers are part of our toolkit!
Curious? Please get in touch with us—absolutely no prior experience or fully formed ideas needed!
Email us at ScholarsLab@Virginia.edu with questions, or if you already know you want to meet with us. Sign up for our newsletter to hear about events and opportunities!
- The Common Room:
- The Seminar Room:
- The Classroom:
- Open Office Hours
- Staff offices
All hours & spaces
Open Office Hours
- When: 10-11:30am Wednesdays, during fall and spring term
- Where: Scholars' Lab's discussion area just inside our Common Room.
Come chat with our experts about anything, from your getting started through advanced projects.
One of our primary missions is supporting the work of emerging scholars and practitioners—particularly UVa graduate students and folks interested in digital humanities and spatial technologies.
We offer a variety of fellowships and opportunities to this end, which collectively aim to support graduate students during the full measure of their time at UVA.
From the innovative Praxis Program to professionalization training for students on the DH job market, we're here to help whether you're looking to answer a specific call for applications or simply looking to discuss your research.
We are staffed most weekdays during the semester and summer sessions. We are closed for University holidays. See our full hours calendar for actual hours on any given day.
The Scholars’ Lab Makerspace is a place for tinkering and experimentation with technologies like desktop fabrication, physical computing, and augmented reality. Open to everyone, we specialize in applications and research questions in the humanities and arts.
Find things like 3-D printing, wearable technologies, physical computing, & more at our space in the middle of the Scholars' Lab Common Area.
Experts at thinking about space + time.
We've got experts in GIS, cultural heritage informatics, augmented reality, virtual reality, 3D modeling, photogrammetry and scanning, aerial footage, and other spatial approaches (including our own Neatline project for telling stories that combine timelines and maps).